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Cmake Target_Link_Libraries Dll


Cmake Target_Link_Libraries Dll. For example, a windows resource dll or a managed c++/cli dll that exports no unmanaged symbols would need to be a module library. This can be done either with a compiler switch or by defining it in your source code.

windows 10 上使用pybind11进行C++和Python代码相互调用 极术社区 连接 AIoT 开发者与生态服务
windows 10 上使用pybind11进行C++和Python代码相互调用 极术社区 连接 AIoT 开发者与生态服务 from aijishu.com

This is because cmake expects a shared library to always have an associated import library on windows. This blog post shows how you can do it: In this blog post i will describe the necessary steps to use sdl2 with cmake on.

This Can Be Done Either With A Compiler Switch Or By Defining It In Your Source Code.


This flow is recommended from v0.16 where these functions were introduced. There are different functions you can use from your cmake project to use conan from there. This is because cmake expects a shared library to always have an associated import library on windows.

For Example, A Windows Resource Dll Or A Managed C++/Cli Dll That Exports No Unmanaged Symbols Would Need To Be A Module Library.


By default the library file will be created. With cmake and glfw source. In this blog post i will describe the necessary steps to use sdl2 with cmake on.

Using Sdl2 With Cmake On Linux You Can Use A Recent Cmake (E.g.


Sdl2 is the newest version of the simple directmedia layer api. Cmake_minimum_required(version 3.7) project(sdl2test) find_package(sdl2 required) include_directories(sdl2test ${sdl2_include_dirs}) add_executable(sdl2test main.cpp). The following variables can be set and are optional:

It Can Be Used Together With Cmake To Build A Cross Platform Multimedia Application.


When compiling an application that uses the dll version of glfw, you need to define the glfw_dll macro before any inclusion of the glfw header. This section is about using cmake to compile and link glfw along with your application. If a library does not export any symbols, it must not be declared as a shared library.

Version 3.7) And Using Sdl2 Works Out Of The Box.


This blog post shows how you can do it:


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